Be careful in your map markers on the finish of the sport
So just a few first-party Nintendo video games have had game-breaking or crash-starting bugs. Zelda: Skyward Sword HD went by way of this lately, and now, it’s Metroid Dread. Fortunately these are usually sprung below esoteric circumstances, however Nintendo is taking a extra proactive strategy right here with this Metroid Dread bug.
It’s truly a reasonably simple bug that many individuals aren’t going to expertise, however must be addressed all the identical. Concerning the bug, right here’s Nintendo’s assertion on Twitter:
“A bug has been present in Metroid Dread that may stop gamers from progressing below a sure situation. A patch might be launched by the top of October to repair this. We apologize for the inconvenience.”
In a uncommon transfer, Nintendo additionally totally acknowledges the bug in a buyer help put up, detailing the circumstances round it:
“Close to the top of the sport, if the participant destroys a door whereas a map marker for that particular door is displayed on the map, the sport will forcibly shut and the next message will seem: “The software program was closed as a result of an error occurred.”
Having accomplished it, I didn’t encounter this bug myself, however on condition that I hadn’t actually heard of it occurring till this was dropped at my consideration, that is sensible. It’s nice that Nintendo is conscious of it, and seemingly, as long as you take away map markers from doorways, you have to be OK after you return into your file post-crash. It may have been a lot worse!