Netflix’s Bone animated sequence continues to be within the writing course of, based on Jeff Smith, however he can say one factor for sure: The inventive staff behind it’s precisely who he needed.
Polygon sat down with Smith for an extended interview on the thirtieth anniversary of the primary self-published subject of Bone (keep tuned for all the pieces we talked about subsequent week), however the subject of the Bone animated sequence naturally arose. The Netflix present was introduced in October of 2019, however there hasn’t been a lot information since.
Smith says that preproduction was delayed together with a lot of the leisure business’s productions in 2020, however that, paradoxically, that delay yielded sudden advantages.
“There have been a few people who labored on some exhibits that I [asked about],” Smith recalled, “as a result of I watched a bunch of Cartoon Community exhibits and a few Netflix exhibits. Is that this individual round? Can we get this individual? What’s this man doing now? Or what’s she doing? And because of the pandemic, I used to be capable of get everyone I needed.
“I say thanks as a result of there have been people who have been in contract, however we have been delayed by like, eight or 9 months due to the pandemic; [by that time] the contracts have been up, and I received everyone I needed. I don’t wish to actually say who they’re, as a result of I don’t wish to steal Netflix’s thunder however, sure. I received my dream staff of animation folks, and I’m fairly enthusiastic about it up to now.”
Bone first hit cabinets in July 1991, and concluded its style mixing comedy/horror/excessive fantasy/all-ages journey epic in 2004. The sequence exploded into new recognition after it was picked up for reprinting in graphic novel format by Scholastic Books, and a brand new technology of youngsters found the story of Telephone Bone and the misplaced princess Thorn saving the Valley from the return of the Lord of the Locusts. Keep tuned for Polygon’s full interview with Smith, coming quickly.