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All the perfect video video games being made proper now


Nothing says run far, distant fairly like an enormous floating amorphous blob of flesh. In No Extra Flat Days by Deniz Cetinalp, you’ll run as quick as you may to keep away from the beady, worrying eyes of this large creature that chases you.

We’ve got this and extra in Cool WIP, Polygon’s weekly roundup of eye-catching clips and screenshots of works in progress. Every week, the Polygon workers scours the web for probably the most fascinating video games nonetheless below building, to present you a sampler of the best up-and-coming tasks.

This week we additionally haven’t one, however two robots navigating alien worlds; a surprising action-adventure recreation the place the character transforms into animals; and an intricately designed forest infused with the colours of the rainbow.

A large pile of morphing flesh chases you

Deniz Cetinalp created this morphing pile of flesh for his recreation, No Extra Flat Days. A clip of Centinalp’s recreation exhibits the principle character operating from it because it contorts and chases down the protagonist. The amorphous blob has a number of faces, and whereas we don’t have a backstory for it, I’m not fairly certain I wish to know its origins. There’s no launch date for the sport but, however you may comply with updates on the developer’s Twitter account.

A bumbling rover manages to get again on its wheels

Ian MacLarty is an Australian recreation developer who has created greater than 40 small, non-commercial video games. His work skews towards the experimental and sometimes has gamers traversing trippy, mind-bending digital areas. The most recent challenge he’s been posting about is a recreation about just a little rover in area referred to as Mars First Logistics, and a current GIF exhibits that rover struggling to hold an enormous pipe. Though it tumbles round a bit, it manages to get again on its ft — er, wheels. You possibly can comply with MacLarty’s progress on Mars First Logistics, and his different work on his Twitter account.

The smoothest transition animation you’ll ever see

This clip from Charles Cox exhibits a clip from an untitled recreation. In the video, you may see the principle character operating and reworking right into a deer-like animal. The transition is stunningly easy, because the character glows and adjustments into a number of species as they run. The sport seems like a sort of action-adventure recreation harking back to The Pathless, however there isn’t a ton of knowledge on it but. You possibly can take a look at the developer’s work on their Twitter account right here.

A robotic trudges by means of a roaring sandstorm

This recreation follows a robotic who lives on a Mars-like planet. A clip from the developer, Pyotr, exhibits the lonely robotic slowly making its approach by means of a dense sandstorm and taking an elevator. The sharp, angular look of the robotic contrasts with the fuzzy storm that rages round it, and manages to seize a desolate feeling. There’s no title for this recreation but, which Pyotr describes as a “static digicam survival horror recreation,” however you may take a look at the developer’s progress on their Twitter account.

Probably the most colourful and complex of forests

The rainbow seashores in Planet of Gloob pulled me in the second I noticed them. This world’s design is extremely intricate and colourful. It’s like somebody took a coloration wheel and infused it with a miniature world. The isometric digicam angle offers you a chicken’s-eye view of this intricate world. This video exhibits its predominant character, just a little strolling blob, romping by means of a forest with a river operating by means of it. As you stroll round, the participant rotates the digicam to make totally different paths extra seen. There is no such thing as a developer or launch date listed on the sport’s web site, however you may catch common updates on the sport at its Twitter account.



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